Battlefield 2:n 1.50-päivityksestä kuuluu uutta. Päivityksestä päävastuussa oleva DICE:n Barrie "Bazajaytee" Tingle kertoo, ettei viimeisimmän betan kanssa ole enää ollut mitään suurempia ongelmia ja jos niitä ei enää ilmaannukaan, on lopullisen version julkaisu lähellä. Beta 3:n jälkeen muutetuksi ovat tulleet TV-ohjattujen ohjusten musta tähtäin ja kunnollinen laajakuvatuki muuttuvalla FoV:lla.
Ensi viikolla edessä ovat viimeiset tarkastukset, ja jos kaikki on kunnossa, jäljellä on enää julkaisu. Jospa sitä viimeinkin oltaisiin odotettu tarpeeksi.
Kuvat viimeisistä muutoksista:
Hey guys
I have been out of the office (although it doesnt mean I stopped working on BF2 1.50) for the last two weeks on semester. However... Emil hasn't and has been hard at work on the update after your feedback. So here is where we are at; there hasn't been any MAJOR issues in the Beta 3 that we have had reports of.
So whats changed since the Beta 3 started?
The screens below will help explain.
Black cross hair on the TV guided missiles
Widescreen FoV on widescreen resolutions
When I get back into the office next week there will be some last minute checks (no more fixes (unless something is broken that I didnt expect) or changes) and all being well the update 1.50 will be finalised and released officially.
Thanks for your feedback during the Beta phases. Its all gone a long way to make this one of the biggest changelogs that Battlefield 2 has had since launch.
Lähde
Ensi viikolla edessä ovat viimeiset tarkastukset, ja jos kaikki on kunnossa, jäljellä on enää julkaisu. Jospa sitä viimeinkin oltaisiin odotettu tarpeeksi.
Kuvat viimeisistä muutoksista:
Hey guys
I have been out of the office (although it doesnt mean I stopped working on BF2 1.50) for the last two weeks on semester. However... Emil hasn't and has been hard at work on the update after your feedback. So here is where we are at; there hasn't been any MAJOR issues in the Beta 3 that we have had reports of.
So whats changed since the Beta 3 started?
The screens below will help explain.
Black cross hair on the TV guided missiles
Widescreen FoV on widescreen resolutions
When I get back into the office next week there will be some last minute checks (no more fixes (unless something is broken that I didnt expect) or changes) and all being well the update 1.50 will be finalised and released officially.
Thanks for your feedback during the Beta phases. Its all gone a long way to make this one of the biggest changelogs that Battlefield 2 has had since launch.
Lähde
MAINOS
MAINOS
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Team: w&H*
17.07.2009 10:55
#1
17.07.2009 11:18
#2
17.07.2009 11:39
#3
17.07.2009 13:16
#4
saamari ku se meni hajottaan sen mun bäfälevyn :(
EDIT: Ainiin miten voin poistaa 1.50 patchin koneelta, vai voiko 1.41 asentaa ton 1.50 beta 2:sen päälle?
17.07.2009 13:37
#5
Miten on modien laita? Siirtyykö moditkin 1.50 versioon tuon julkaistaessa. Kaihan se, eikö vain?
Joo samaa mietin itekki ett miten esim. PR mikä on laitettu 1.41 eli harmittaa jos joutuu taas lataa noita yli isoja päivityksiä.
17.07.2009 14:03
#6
thread I'll show what we are tracking and status:
Made some more tweaks to J10 handling to even its balance against other jets. - Fixed
Hit detection is better but only for those on low pings - Fixed
Sand bags have ”glass” effect in Operation Blue Pearl - Fixed
Operation Blue Pearl is missing UAV ability - Fixed
Clicking on JOIN or double clicking a server occasionally resets the game back to server browser - Fixed
Occasional connection drops after being on a server a couple of minutes - Fixed
Consensus to reduce grenades per kit - Will not be changed
Consensus to revert to 0.3 second delay between jump and prone - Fixed
Crashes when changing Falcon settings sometimes. - Fixed
YASU causes conflict with BF2.exe preventing the game from running - Fixed
Commander assets do not always fire/work - Fixed
Mouse wheel acceleration on jeeps and APC’s - Fixed
Mouse wheel acceleration on parachutes - Fixed
Widescreen, FOV doesn’t change - Fixed
Unable to exit static anti tank in OBP - Fixed
Falcon controller prevents joystick controls being assigned to work especially on jets and helicopters. Falcon always acts as primary controller for pitch and roll. Resets to Falcon at the start of every round. - Fixed
The jets on Highway Tampa were replaced with attack choppers in 1.50 - Fixed, Highway Tampa is now as it was in 1.41
The graphics for Highway Tampa are the same as Mashtuur City on create a local match in the menu and load screen. - Fixed
Spotting as Commander doesn’t always work, closing Commander screen and re-opening solves this - Unable to reproduce this
Picking up the kit of a player who disconnected causes crashes - Fixed
Audio settings do not always save after clicking APPLY - Fixed
Registry Version remains at 1.4 after Update 1.5 is installed - Fixed
Community/Custom games shows BF2 and Special Forces as version 1.4 instead of 1.5 - Fixed but didnt make it to Beta 3
BF2OpenAL.dll was version 1.1.1.0 - Fixed - Updated to version 2.1.8.1
ch_gas_station collision mesh on Dragon Valley was inconsistent with other gas station buildings - Fixed
MEC artillery piece on Operation Clean Sweep changes to the USMC's control when they capture the Airfield flag - Fixed
Challenger2 HUD icon was incorrect showing M1A2 HUD icon instead - Fixed
Road to Jalalabad has PLA FAV spawn in place of a MEC FAV - Fixed
Dragon Valley Chinese artillery used default respawn time instead of 360 seconds as other artillery uses - Fixed
Bizon (PP-19) had no delay time after weapon switch - Fixed (this now has a delay of 0.666)
F35B had a lock delay of 1.5 compared to 1 second lock delay of other aircraft - Fixed
Incorrect camo Humvee was being spawned in Taraba Quarry - Fixed
UH-60 (Black Hawk) guns had 0.25 splash damage setting, down from 3 making it difficult to hit infantry. - Fixed (this is now set to 1.5 to improve the UH-60's usefulness while not allowing it to dominate)
It was impossible to pass a claymore unless an engineer disarmed it first. - Fixed (players can now go prone to pass the claymore)
Allow BF2.exe to use more than 2Gb RAM on machines that support it - Fixed
Modify HUD in TV guided missile view that makes viewing difficult on maps like Dragon Valley - Fixed
Army hardware takes too long to spawn on Wake Island - Design decisions made this intentional
Mouse control didn't work in Special Forces - Fixed
Falcon controls overwrote on every map load in Special Forces - Fixed
Highway Tampa crashes at 14% - Fixed
Added Battlefield 2142 style prone deviation - Fixed (going prone will now cause reduced accuracy for a brief period. This is the same system BF2142 users)
G36E HUD does not react the same as other weapons during soldier movement - Fixed
Team: [BS]
17.07.2009 17:35
#7
17.07.2009 18:59
#8
21.07.2009 16:39
#9
Hyvä juttu, mutta PB kickii lähes aina ulos servuilta, joten enpä tiedä jaksaako alkaa pelaamaan taas.
Päivitä pb, "pbsetup":lla.
Team: [SWAT]
24.07.2009 08:35
#10
#-OFF-#
Hyvä juttu, mutta PB kickii lähes aina ulos servuilta, joten enpä tiedä jaksaako alkaa pelaamaan taas.
Päivitä pb, "pbsetup":lla.
Tai lopeta xiitti... ;D
Asiaan, ois kiva jos toi nyt oikeesti tuliskin ennen joulua...
25.07.2009 15:35
#11
28.07.2009 17:21
#12
28.07.2009 17:49
#13
Mahtaako tapahtua jotain ihanaa kun EA:n servut alhaalla...
Tuskinpa, eiköhän siellä oo normaali tiistainen huolto menossa.
01.08.2009 19:47
#14
01.08.2009 20:10
#15
mitä tossa vasemman puoleisessa kuvassa on päivitetty
Team: *CoF* [CoF]
02.08.2009 12:32
#16
02.08.2009 12:38
#17
Team: *CoF* [CoF]
02.08.2009 13:31
#18
Team: PIC
02.08.2009 15:03
#19
02.08.2009 20:48
#20
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