World at Warin modaustyökaluista on tullut 1.4:n takia uusi versio. 1.2-versionumeron saanut paketti korjaa bugeja ja lisää mm. karttapaketin sisällön modattavaksi.
Muistathan asentaa modityökalupaketin 1.0-versio ensin, mikäli haluat tutustua modaamisen maailmaan.
Call of Duty: World at War Modtools v1.2 (38 MB)
Muutoslista:
The Fixes:
Added and Updated Files:
Muistathan asentaa modityökalupaketin 1.0-versio ensin, mikäli haluat tutustua modaamisen maailmaan.
Call of Duty: World at War Modtools v1.2 (38 MB)
Muutoslista:
The Fixes:
- Custom models no longer crash the lighting process in Launcher.exe when compiling a map that contains a custom model.
- Converter's "ERROR: dll version number does not match converter version" error has been resolved.
- Launching "mp_usermaps" in the /mods directory no longer causes clients to be kicked when joining the host's game.
Added and Updated Files:
- mp_castle.map and all .map prefabs associated with it.
- code_post_gfx_mp, flamethrower, mp_vehicle_fx, nazi_zombie_asylum, vehicles_drivable_mp, water, and zombiemode CSV files.
- ambient, attack, behind, crawl, death, elec, laugh, n/sprint, sprint, and taunt Zombie sound effects.
- destructibledef and destructiblepiece files.
- Updated dlls in the /deffiles folder.
- Updated new scripts.
- DLC xmodel, xmodelparts, and xmodelsurfs files.
- DLC xanim files.
- DLC materials and material_properties files.
- DLC weapons, vision, ui_mp, maps, collmaps, and animtrees files.
- mp_tool.exe and sp_tool.exe.
- asset_manager, AssetViewer, cod2map, cod2rad, CoDWaWRadiant, converter, EffectsEd3, Launcher, linker_pc, MODSound, and ShaderCompiler executibles.
MAINOS
MAINOS
1
12.04.2009 12:07
#1
Mistä ton saa sitten ?
12.04.2009 19:29
#2
Muistathan asentaa modityökalupaketin 1.0-versio ensin, mikäli haluat tutustua modaamisen maailmaan.
Mistä ton saa sitten ?
Linkki
16.04.2009 13:06
#3
1